Monday, July 16, 2018

Installing MyPaint on MacOSX with Xcode and MacPorts

First install Xcode.

Then install MacPorts. Something like Go > Utilities > Terminal

xcode-select --install

xcodebuild -license
or I guess? After it installs go to it in Applications, open it up to accept the license agreement thing.

Install or update x11

Then in the terminal

sudo port install mypaint

Then when it finishes Go > Applications > Macports folder > MyPaint !!!